index
basics
classes
items
npcs
quests

Normal Items  Set Items  Unique Items 
Gems  General Magix Prefixes  General Magic Suffixes  The Hordric Cube 
Jewelry: Rings | Amulets

Normal Armor: Helms | Armor | Shields | Gloves | Boots | Belts
Normal Weapons: Axes | Bows | Crossbows | Daggers | Javelins | Maces | Polearms
Scepters | Spears | Staves | Swords | Throwing | Wands

Exceptional Armor: Helms | Armor | Shields | Gloves | Boots | Belts
Exceptional Weapons: Axes | Bows | Crossbows | Daggers | Javelins | Maces | Polearms
Scepters | Spears | Staves | Swords | Throwing | Wands



Exceptional Scepters
(Normal Scepters | Unique Scepters)

These blunt weapons are especially effective against the undead-those who resist the eternal slumber. For this reason, the holy knights of Zakarum are commonly seen brandishing such weapons against these living dead. The Church of Zakarum is rumored to have created scepters of incredible power to be wielded by those that devoutly follow the ways of Light and Virtue.

All Scepters give a bonus of +50% Damage to Undead. Scepters can have up to 3 additional spells which will range from +1 to +3 to a skill level.

Scepters Min/Max 1h Damage Level Requirement Min Strength Min Dexterity Range Durability Sockets Speed for Paladin Quality Level

Rune Scepter
13 to 24 (18.5 Avg) 19 58 - 1 50 2 [0]
Fast
31

Holy Water Scepter
14 to 36 (25 Avg) 25 76 - 2 60 3 [10]
Fast
40

Divine Scepter
16 to 38 (27 Avg) 25 103 - 2 70 5 [-10]
Very Fast
45