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Normal Items  Set Items  Unique Items 
Gems  General Magix Prefixes  General Magic Suffixes  The Hordric Cube 
Jewelry: Rings | Amulets

Normal Armor: Helms | Armor | Shields | Gloves | Boots | Belts
Normal Weapons: Axes | Bows | Crossbows | Daggers | Javelins | Maces | Polearms
Scepters | Spears | Staves | Swords | Throwing | Wands

Exceptional Armor: Helms | Armor | Shields | Gloves | Boots | Belts
Exceptional Weapons: Axes | Bows | Crossbows | Daggers | Javelins | Maces | Polearms
Scepters | Spears | Staves | Swords | Throwing | Wands



Normal Scepters
(Exceptional Scepters | Unique Scepters)

These blunt weapons are especially effective against the undead-those who resist the eternal slumber. For this reason, the holy knights of Zakarum are commonly seen brandishing such weapons against these living dead. The Church of Zakarum is rumored to have created scepters of incredible power to be wielded by those that devoutly follow the ways of Light and Virtue.

All Scepters give a bonus of +50% Damage to Undead. Scepters can have up to 3 additional spells which will range from +1 to +3 to a skill level.

Maces Min/Max 1h Damage Min Strength Min Dexterity Range Durability Sockets Speed for Paladin Quality Level

Scepter
6 to 11 (8.5 Avg) 25 - 1 50 2 [0]
Fast
3

Grand Scepter
8 to 18 (13 Avg) 37 - 2 60 3 [10]
Fast
15

War Scepter
10 to 17 (13.5 Avg) 55 - 2 70 5 [-10]
Very Fast
21