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Normal Items  Set Items  Unique Items 
Gems  General Magix Prefixes  General Magic Suffixes  The Hordric Cube 

Unique Jewelry: Rings | Amulets
Unique Armor: Helms | Armor | Shields | Gloves | Boots | Belts
Unique Weapons: Axes | Bows | Crossbows | Daggers | Maces | Polearms
Scepters | Spears | Staves | Swords | Wands



Unique Axes
(Normal Axes | Exceptional Axes)


The Gnasher
Hand Axe
One-Hand Damage: (4-5) To (9-10) (6.5-7.5 Avg)
Required Level: 5
Durability: 28
Base Weapon Speed: [0]
+60-70% Enhanced Damage (varies)
20% Chance of Crushing Blow
50% Chance of Open Wounds*
+8 To Strength
(Only Spawns In Patch 1.10 or later)

Deathspade
Axe
One-Hand Damage: 14 To (17-18) (15.5-16 Avg)
Required Level: 9
Required Strength: 32
Durability: 24
Base Weapon Speed: [10]
+60-70% Enhanced Damage (varies)
+8 To Minimum Damage
15% Bonus to Attack Rating
Hit Blinds Target*
+4 points of Mana after each kill
(Only Spawns In Patch 1.09 or later)

Bladebone
Double Axe
One-Hand Damage: (6-7) To (16-19) (11-13 Avg)
Required Level: 15
Required Strength: 43
Durability: 24
Base Weapon Speed: [10]
+30-50% Enhanced Damage (varies)
+100% Damage To Undead
Adds 8-12 Fire Damage
20% Increased Attack Speed
+40 to Attack Rating Against Undead
+20 Defense
(Only Spawns In Patch 1.09 or later)

Skull Splitter
Military Pick
One-Hand Damage: (11-14) To (17-22) (14-18 Avg)
Required Level: 21
Required Strength: 49
Required Dexterity: 33
Durability: 26
Base Weapon Speed: [-10]
+60-100% Enhanced Damage (varies)
Adds 1-(12-15) Lightning Damage (varies)
+50-100 To Attack Rating (varies)
15% Chance Of Open Wounds
Hit Blinds Target +2*
Regenerate Mana 20%
(Only Spawns In Patch 1.09 or later)

Rakescar
War Axe
One-Hand Damage: (17-25) To (31-45) (24-35 Avg)
Required Level: 27
Required Strength: 67
Durability: 26
Base Weapon Speed: [0]
+75-150% Enhanced Damage (varies)
+38 Poison Damage Over 3 Seconds
30% Increased Attack Speed
+50 To Attack Rating
Poison resist +50%
(Only Spawns In Patch 1.09 or later)

Ace of Fechmar
Large Axe
Two-Hand Damage: (10-11) To (22-24) (16-17.5 Avg)
Required Level: 8
Required Strength: 35
Durability: 30
Base Weapon Speed: [-10]
+70-90% Enhanced Damage (varies)
Freezes Target +3*
Cold Resist +50%
+2 To Light Radius
(Only Spawns In Patch 1.09 or later)

Goreshovel
Broad Axe
Two-Hand Damage: (14-15) To (34-36) (24-25.5 Avg)
Required Level: 14
Required Strength: 48
Durability: 35
Base Weapon Speed: [0]
+40-50% Enhanced Damage (varies)
+9 To Maximum Damage
60% Chance of Open Wounds*
30% Increased Attack Speed
+25 To Strength
(Only Spawns In Patch 1.09 or later)

The Chieftain
Battle Axe
Two-Hand Damage: 24 To 64 (44 Avg)
Required Level: 19
Required Strength: 54
Durability: 40
Base Weapon Speed: [10]
+100% Enhanced Damage
20% Increased Attack Speed
Adds 1-40 Lightning Damage
All Resistances +10-20 (varies)
+6 To Mana After Each Kill
(Only Spawns In Patch 1.09 or later)

Brain Hew
Great Axe
Two-Hand Damage: (27-30) To (45-54) (36-42 Avg)
Required Level: 25
Required Strength: 63
Required Dexterity: 39
Durability: 50
Base Weapon Speed: [-10]
+50-80% Enhanced Damage (varies)
+14 To Minimum Damage
Adds 15-35 Fire Damage
10-13% Mana Stolen Per Hit (varies)
+25 To Mana
+4 To Light Radius
(Only Spawns In Patch 1.09 or later)

Humongous
Giant Axe
Two-Hand Damage: (47-56) To (96-124) (71.5-90 Avg)
Required Level: 29
Required Strength: 84
Durability: 50
Base Weapon Speed: [10]
+80-120% Enhanced Damage (varies)
Adds 8-(15-25) damage (varies)
33% chance of Crushing Blow
Requirements 20%*
+20-30 to Strength (varies)
(Only Spawns In Patch 1.09 or later)
*Notes

The Gnasher: 50% Chance of Open Wounds: This is a chance of making a monster bleed uncontrollably. They lose health while bleeding.
Skull Splitter: Hit Blinds Target: Decreases radius of awareness similar to the Necromancer Curse: Dim Vision.
Deathspade: Hit Blinds Target: Decreases radius of awareness similar to the Necromancer Curse: Dim Vision.
Axe of Fechmar: Note, this is not the same as Cold Damage.
Goreshovel: 60% Chance of Open Wounds: This is a chance of making a monster bleed uncontrollably. They lose health while bleeding.
Humongous: Requirements 20%: Adds 20% more to item requirements. In this case the requirement of Strength on The Humongous is 84 instead of the normal 70 Strength required on Normal Giant Axes.