Page 1: Introduction
and Character Setup.
Page 2: Dueling Strategies.
Page 3: Ace's Javazon.
DUELING STRATEGIES:
I'm going to do this U-god style, because that section of his guide is the coolest part. Its clear, and easy to follow, so i'm going to rip it. Don't worry, i've known him since birth because our Dads are business partners, so he won't mind
Remember, whats said here is only opinion. I don't want people flaming me saying that they would own me. Simply msg me for a duel. I run from nobody :)
Also, for decoys and valks, I haven't listed anything. Its actually pretty self explanitory how to use them. Use them as you see fit.
VS SORC:
Simple, run around avoiding his attacks, while shooting your plague javalins. If you have a bow on switch, make sure you switch to it and shoot a few arrows while your waiting for another plague javalin to be ready to throw. There is about a 2 second delay between them. I find almost every duel, the sorc will eventually teleport into the poison cloud. After that, go on the attack because he will run. Throw light fury's or shoot guided arrows in his direction until you hit him. Sorc's can be hard to beat, but in my experience, quite often they kill themselves with foolish teleporting
VS ENCHANTRESS:
I have a lot of respect for these builds, but they have no chance vs you. Throw javs and stand in the cloud. Repeat until they teleport into it and they're dead. They can't get enough hits by the time they're at 1 life to threaten you.
VS WW BARBS:
Throw up a decoy. Throw a javalin and stand in the cloud. When the WW barb hits you, he will get poisoned. Now, with your max block, and great evade skills, he will have a very hard time even hitting you if your standing still. Once he's poisoned, start throwing light fury's while standing still. Either your fury will finish him off, or the thorns from your bramble will get the last hit. If by chance he is hitting you more then you want, just retreat and side step ww's till he has close to 1 life. Then, let him hit you :)
VS NON WW BARBS:
Poison them by standing in your cloud, and then just light fury them till they die. Trust me, they will die long before you do. He will have a hard time even hitting you.
VS SINGERS:
Poison them and stand still. Throw fury when they're almost dead. It's that easy
VS WIND DRUIDS:
Throw javalins and stand next to, but not inside the cloud. Keep the cloud between you and the windy. He will teleport right into it. (they do that everytime) once he's poisoned, run away for about 3 seconds, and then start back towards him and throw fury's. Because of resists and druids cyclone, it takes a little longer. So the run for 3 seconds is the trick.
VS SUMMON DRUIDS:
Throw javalins and stand near the cloud, again keeping it between you and him. Once he teleports near you, back off and do it again. His summons die VERY fast when poisoned, so his army will be gone quickly. Keep running away and poisoning him and his army. When the time is right, throw your fury's
VS MELEE DRUIDS:
Simply put, they can't win. Stand in your cloud and type, I'm sorry, i'm sorry, as there dying and struggling to get a hit on you :)
VS BONE NECRO'S
Not as hard a duel as you would think. Run circles around the necro as he is bone spirit/spearing you. When you get openings, throw a javalin at him while avoiding his attacks. If you have a good connection, you can even try to shoot some arrows in between javalin throws. If he teleports away, be patient. Eventually, he will have to come close enough to you because you run faster then his spirits, and you avoid over half his attacks. You will eventually get a hit on him. It takes a little practise, but you'll get the hang of this. If he bone prisons you, then go ahead and slow missle him and he's dead. If your running, bone prison won't trap you by the way.
VS SUMMON NECRO'S:
Same as summon druids. Kill the army with patience, and him afterwards. It's not as hard as it sounds, don't worry
VS POISON NECRO'S:
Good duel here, lots of fun. Dont worry about his lower resist. Bramble stacks you so fricking high over max, it does nothing. Just throw javs and keep near your cloud. Your poison hurts a lot more then his, and he will be coming to you. Be patient, and you'll get him. Name lock and light fury him once you have him poisoned, or shoot guided. It's a battle of who poisons who first :)
VS WW ASSASSINS:
Same as WW barbs. Once they're poisoned, they're pretty much done. They can't hit you enough to survive it. You can stand still, and light fury, or you can run around and avoid his WW's. Either way, they don't have much chance (too bad, cause I love WW sins)
VS MELEE ASSASSINS:
Same as any other melee. Stand near or in your cloud and once they're poisoned, gg.
VS TRAP ASSASSINS
These duels are long. Run around trying to hit him with javalins. As long as you are running, you're not going to get hit with many traps. Your evades are just too good, and traps shoot behind you if you're moving. If he tries to mind blast you, YOU HAVE HIM. Just name lock him with javalin, and since you have good fast hit recovery, you will get a shot off. He will get hit, and immediately run. Then, just chase him down and fury his A$$. It takes practise, but you will get the hang of thowing where you think he is running to next. After a few well aimed throws, he will poison himself because the whole screen is covered with lightning annimations. He can't see any better then you can :)
VS FOH PALADINS:
If you don't stack up your resists, this is a hard duel. If you do, it's not that hard at all. Throw your javs and keep off his screen. Conviction won't lock on unless your near him. He will teleport into your cloud in no time because he can't see it until it's too late. Once he does, chase and fury. Your evades are so good, he will think you're using full absorb :) Again, bow is an option here. His attacks are non melee, so go ahead and shoot some arrows between your javalin throws. Just stay off his screen as best you can.
VS MELEE PALADINS:
They are all the same. Smiters, zealots, chargers. Just keep your cloud between the two of you at all times. They get poisoned easily because they come right at you. For smiters and chargers, just stand still and light fury them to finish it. But for zealots, when they are poisoned, run away for a second or 2. Then come back and fury. Sometimes they are strong enough to zeal you to death before the poison gets them to 1 life. It can take less then a second if they get lucky with the hits. Especially with life tap triggered. But once they are at low life, they kill themself if they hit you. Don't EVER switch to a bow vs melee characters of any kind, especially melee paladins. That's a sure fire way to die.
VS HAMMERDINS:
There's nothing sweeter then having a character that a hammerdin can't beat. Just stay near your cloud, and know that he is going to teleport below you. Below you is his kill zone, because hammers spam out from above and to the left of hammerdins no matter what direction they face. They get poisoned very quickly, and die fast aswell. People fear hammerdins a lot, but not the plagazons. We hostile them :)
VS CHARGED STRIKE ZONS:
Melee duel style. Poison them by being defensive. Keep your cloud between you and them at all times. Once they are poisoned, run. Do not try to stand still and fury them EVER. They will kill you far faster then poison kills them, even with your t-gods on. Just run. If you don't like running from duels, then don't fight charger zons. Your fast enough they won't catch you. Turn and shoot fury as they chase to finish them off. Its not a hard duel, but if you get hit, you may die.
VS BOWAZONS:
ATTACK... Run right at them, and when your face to face, throw a javalin. If it hits, great, you win easy. If it misses, name lock him and start throwing light fury's at him. Trade his bow shots with your fury. You block 75% of his shots, and he has no shield. You will win that face off. Once you get him in the first avoid annimation, he's toast. If they flee, which he probably will try to do once he see's you're winning, just chase and repeat with 1 jav only. Do not try to hit them with more then 1. You will be open to arrow attacks. Fury > arrows everytime. Of course don't ever use bow vs them, because they are specialized in guided arrow, and you are not.
VS OTHER PLAGAZONS:
These can be really fun. It's a battle to poison the other guy first. Use poison javalin instead of plague javalin, because you can shoot them so much faster. Once you get the first hit with poison javalin, from then on, start throwing the plague javs to try a hit with those. Even poison javs will have him at 1 life fairly quickly. Then, either fury, or guided arrow.
Thats all for now. I will read it over, again, and add more
later if needs be. ENJOY !
Page 1: Introduction and Character
Setup.
Page 2: Dueling Strategies.
Page 3: Ace's Javazon. |
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