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2. Wake of Inferno Damage seems too Low | 8/22/2004 00:00:00 PM GMTST
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Wake of Inferno Damage seems too Low

Unlike Fire Blast and Wake of Fire the damage done by Wake of Inferno is per second, not per hit. If you fully max the fire traps and their synergies the damage Wake of Fire does gets to be rather useless in Hell, if there is a bunch of weak critters scurrying around it's not bad but that's about it. Wake of Inferno blasts last about 0.5 seconds each with one point in Wake of Fire but last about 1.5 seconds with 20 points in Wake of Fire as well as shoot further and of course does more damage. For the first while with critters having low life and not much in Wake of Inferno or synergies it will not be as good as Wake of Fire but later that all changes.


It should also be noted that there seems to be a display glitch with Wake of Inferno in at least the Mac OS X Carbon version. What happens is that only some of the Wake of Inferno jet is shown when synergized with Wake of Fire, it still does the full damage, range and duration, you just can't see it all. If a Windows version is hosting it does display correctly, I don't know what it looks like on realm play or if connected to a Classic Mac OS system though.



Last Edit: Jan., 04/2004